
Glass Stained Panel Window 004 is a free seamless PBR texture ideal for medieval or church windows and historical architecture scenes.
Included Maps
This texture ships with the following PBR maps at 1024 × 1024 px (Patreon Tier 3 unlocks the 4K uncompressed PNG version plus the SBS/SBSAR Substance Designer source files):
- Color (Albedo) – base diffuse color
- Normal – surface micro-detail and depth
- Displacement – geometry-level depth for subdivision or parallax
- Roughness – specular control (matte vs. glossy areas)
- Ambient Occlusion – contact shadows baked into crevices
- Opacity – alpha mask for transparent areas (glass/foliage)
- Transmissive – light transmission map for glass/translucent materials
- Metallic – PBR metal/dielectric mask
- ORM (Patreon exclusive) – packed Occlusion/Roughness/Metallic for Unreal Engine. What is an ORM texture?
Engine & Software Compatibility
Drop these maps directly into any PBR-capable software. Tested workflows:
- Blender — connect via the Principled BSDF node. Use Color → Base Color, Normal → Normal Map node → Normal, Roughness → Roughness, Displacement → Displacement node in the material output.
- Unreal Engine 5 — use the ORM map (Patreon) for the packed texture slot, or plug Roughness/Metallic/AO individually into a Material.
- Unity (URP / HDRP) — Color → Albedo, Normal → Normal Map, Roughness → Smoothness (invert the channel).
- Godot 4 — StandardMaterial3D: Albedo → Albedo, Normal → Normal Map, Roughness → Roughness.
- Maya / 3ds Max / Cinema 4D — compatible with Arnold, V-Ray, and Redshift via their PBR shader nodes.
Best Use Cases
Not sure where to apply this texture? Here are some ideas from the community:
- Church or cathedral windows in fantasy or historical game environments
- Victorian greenhouse or conservatory architecture renders
- Stained glass shader studies and glass material breakdowns in Blender
- Archviz interiors with a period or gothic aesthetic
Tiling & Technical Notes
The texture is fully seamless — it tiles without visible seams in any direction.
For large surfaces, try scaling the UV to 2× or 4× to avoid obvious repetition.
The Opacity map makes this suitable for a transparent glass shader; set the blend mode to Alpha Blend or Translucent in your engine.
License: CC0 (Public Domain) — free for personal and commercial use, no attribution required. Full license details
You Might Also Like
If you’re working on a similar project, check out these related textures:
– Glass Stained Panel Window 001 – geometric pattern with warm random tones
– Glass Stained Panel Window 002 – circular rose window design
– Glass Stained Panel Window 003 – vertical pattern window design
Frequently Asked Questions
Can I use this texture in a commercial game or product?
Yes. All textures on 3dtextures.me are released under CC0, which means they are effectively public domain. You can use them in commercial projects without attribution.
What resolution is included for free?
The free download is 1024 × 1024 px. Patreon Tier 3 unlocks 4K (4096 × 4096 px) uncompressed PNGs plus the Substance Designer source files.
How do I download all textures at once?
A bulk download link is available to Ko-Fi supporters and Patrons.
Support on Ko-Fi to receive the folder link.
What is a seamless / tileable texture?
A seamless texture has matching edges on all four sides, so it can be repeated infinitely across a surface without a visible seam or border. All textures on this site are seamless.
What are SBS / SBSAR files?
These are Substance Designer source files that let you modify the texture parameters colour, roughness, scale, etc.) non-destructively. Available to Patreon supporters.



