
Category Archives: Default

Wood Herringbone Tiles 004
by Katsukagi
Wood Herringbone Tiles 004 – Free seamless texture, 1024 x 1024, with the following maps: Diffuse Normal Displacement Roughness Ambient Occlusion
Categories: Default • Tags: archviz, Floor, herringbone, pbr, Substance Designer, Tiles, Wood

Stone Floor 004
by Katsukagi
Stone Floor 004 – Free seamless texture, 1024 x 1024, with the following maps: Diffuse Normal Displacement Roughness Ambient Occlusion
Categories: Default • Tags: archviz, Floor, Grass, ground, path, pbr, Stone, Stone Floor, Substance Designer

Pixar’s RenderMan – Material Pack
by Katsukagi
So, Pixar released this material pack for its RenderMan renderer. The pack uses several textures from here. If you use RenderMan, take a look on this awesome pack. https://renderman.pixar.com/material-pack-02
Categories: Default

100 Sci-Fi PBR 4K Textures Pack
by Katsukagi
Elevate your sci-fi projects with 100 Sci-Fi PBR 4K Textures. This collection features high-quality, photorealistic textures, optimized for game development, architectural visualization, and VFX. Get yours today and create futuristic environments with unparalleled detail and clarity
Categories: Default • Tags: archviz, blender, futuristic, gamedev, high quality, pbr, photorealistic, Sci-fi, scifi, Substance Designer, VFX

Download all the textures
by Katsukagi
Hi everyone, I’m the creator of 3dtextures.me, and I want to talk to you about the importance of supporting my website through Ko-Fi. As a digital artist or designer, you understand the importance of high-quality textures in your work. They add depth, detail, and realism to your creations, and can make all the difference in your projects. That’s why I’ve spent countless hours curating a collection of textures that I believe will be useful and valuable to the digital art […]
Categories: Default • Tags: 3dtextures, blood, clear, high quality, pbr, support, textures

Texture Pack – Volume 1
by Katsukagi
Welcome to my first pack with 100 textures This pack contains 100 textures plus generated displacement, normal, ambient occlusion and specularity maps, in a total of 500 images plus a sample render of each texture. Each texture as a dimension of 2048 x 2048 pixels and every single one of them are seamless/tileable. This pack consists of several categories with one or more textures per category. And the categories are: – Asphalt (1) – Brick Wall (4) – Cardboard (2) […]
Categories: Default • Tags: pack, pbr, seamless, texture, tileable

SBS/SBSAR files, what are these?
by Katsukagi
A SBS file is a Substance Designer (SD) source. You can edit the file, the texture, inside Substance Designer. A SBSAR file is a compiled SBS file. Meaning, you don’t need Substance Designer to open the file, you only need Substance Player to open it. In Substance Player you can customize the textures with the options made available in SD. SBSAR files can also be used directly inside other programs like Substance Painter, Unreal Engine 4, Maya, 3DSMax, or Cinema […]
Categories: Default