Hi guys, Just updated the FAQ of the page where I clarify the license on which my textures operate. After a thinking about it I decided to apply a CC0 license, meaning that from now on all the textures on this site are public domain. Meaning, you can do whatever you want with them except claiming ownership just because they don’t belong to anyone. Have a look on the FAQ page for additional questions and for the download of the […]
Today something different. Today I’m here to talk about a Kickstarter project that is using some of the textures I have here. Dr. Smash Stop an ancient alien “Cleansing”, through multiple seamless game play changes. Smash robotic bugs, solve puzzles, and stay alive! Seems a pretty cool game concept, mixing FPS and a high pace top down shooter. You can read all the details in it’s Kickstarter Page and support the makers behind it. Wishing you good luck AKnght Studios, […]
Hi guys. So, I’ve decided that it was time to change the layout of the blog. Now you have a list of categories on the left menu that makes it easier to search for the textures you want. I hope you like this new look and keep an eye on the blog since I’ll be going to add more and more content to it. Take care and thank you for your amazing support. Joao
Wishes of a great 2018, may it be a better year than 2017. I have many stuff to be released in the year that is coming: Foliage pack with true normals; Photogrammetry pack; Texture Pack Volume 2 and 3. Low poly Packs; Low poly tutorials; And many, many more textures here and in my Patreon page. A big thank you to all my supporters. Keep creating amazing art. Joao
Hi guys. So I’ve created a Ko-fi page. With this page I want you guys to chose to support me, or not, through a small donation instead of the hassle of the AdFly links. So, if you like my work, my textures go take a look and buy me a coffee and in return I’ll share the link to my textures folder and to my 3D models folder (from 3dshed.wordpress.com) where you can download them with just one click (current […]
Hi folks. It’s been a while since I’ve posted textures but the fact is that I have so much work that something has to stay behind. Keep peeking in here, I have a lot new textures to add but don’t have time to prepare them, I will do so when I have some spare time. In the meanwhile I’ll leave you guys another example where I used some of my textures.
Howdy folks. It’s been a while since I’ve make a post but I did not forget about the blog nor my textures ended. 🙂 It’s just that I have so much work to do that I don’t have enough time to work the textures and then render them and then post them. In the meanwhile I’ll leave here a render I did a few weeks back using textures from my Texture Pack – Vol 1. Stay tuned for more free […]
Welcome to my first pack with 100 textures This pack contains 100 textures plus generated displacement, normal, ambient occlusion and specularity maps, in a total of 500 images plus a sample render of each texture. Each texture as a dimension of 2048 x 2048 pixels and every single one of them are seamless/tileable. This pack consists of several categories with one or more textures per category. And the categories are: – Asphalt (1) – Brick Wall (4) – Cardboard (2) […]