
Category Archives: Organic

Leather Diamond Patches 002
by Katsukagi
Leather Diamond Patches 002 – Free seamless texture, 1024 x 1024, with the following maps: Diffuse Normal Displacement Roughness Ambient Occlusion Metalness
Categories: Fabric, Leather, Metal, Substance Designer • Tags: archviz, armor, army, cloth, clothes, diamond, Fabric, knight, Leather, medieval, Metal, patches, pbr, textile

Stylized Leaves 002
by Katsukagi
Stylized Leaves 002 – Free seamless texture, 1024 x 1024, with the following maps: Diffuse Normal Displacement Roughness Ambient Occlusion
Categories: Foliage, Organic, Stylized Textures, Substance Designer, Vegetable • Tags: archviz, handpainted, leaves, pbr, stylized

Stylized Grass 002
by Katsukagi
Stylized Grass 002 – Free seamless texture, 1024 x 1024, with the following maps: Diffuse Normal Displacement Roughness Ambient Occlusion
Categories: ground, Organic, Stylized Textures, Substance Designer, Vegetable • Tags: archviz, Grass, ground, pbr, stylized

Stylized Scales 001
by Katsukagi
Stylized Scales 001 – Free seamless texture, 1024 x 1024, with the following maps: Diffuse Normal Displacement Roughness Ambient Occlusion
Categories: Animal, Organic, Stylized Textures, Substance Designer • Tags: archviz, handpainted, lizard, pbr, reptile, Scales, snake, stylized

Stylized Sand 001
by Katsukagi
Stylized Sand 001 – Free seamless texture, 1024 x 1024, with the following maps: Diffuse Normal Displacement Roughness Ambient Occlusion
Categories: Animal, Organic, Stylized Textures, Substance Designer • Tags: archviz, beach, handpainted, ocean, pbr, Sand, sea, shore, stylized

Stylized Fur 001
by Katsukagi
Stylized Fur 001 – Free seamless texture, 1024 x 1024, with the following maps: Diffuse Normal Displacement Roughness Ambient Occlusion
Categories: Animal, Organic, Stylized Textures, Substance Designer • Tags: Animal, archviz, fur, handpainted, pbr, stylized

Stylized Grass 001
by Katsukagi
Stylized Grass 001 – Free seamless texture, 1024 x 1024, with the following maps: Diffuse Normal Displacement Roughness Ambient Occlusion
Categories: ground, Organic, Stylized Textures, Substance Designer, Vegetable • Tags: archviz, Grass, ground, pbr, stylized