Metal Painted 002
by Katsukagi
Metal Painted 002 – Free seamless texture, 1024 x 1024, with the following maps: Diffuse Normal Displacement Roughness Ambient Occlusion Metalness
Categories: Uncategorized • Tags: archviz, Metal, painted, pbr, Substance Designer
Stylized Rocks 002
by Katsukagi
Stylized Rocks 002 – Free seamless texture, 1024 x 1024, with the following maps: Diffuse Normal Displacement Roughness Ambient Occlusion
Categories: Stylized Textures • Tags: archviz, Floor, ground, handpainted, pbr, rock, Rocks, Stone, Stone Floor, stylized, Substance Designer
Wood Herringbone Tiles 001
by Katsukagi
Wood Herringbone Tiles 001 – Free seamless texture, 1024 x 1024, with the following maps: Diffuse Normal Displacement Roughness Ambient Occlusion
Categories: Uncategorized • Tags: archviz, Floor, herringbone, pbr, Substance Designer, Tiles, Wood
Stylized Grass 002
by Katsukagi
Stylized Grass 002 – Free seamless texture, 1024 x 1024, with the following maps: Diffuse Normal Displacement Roughness Ambient Occlusion
Categories: Stylized Textures • Tags: archviz, Grass, ground, Organic, pbr, stylized, Substance Designer, Vegetable
Stylized Wood Fence 001
by Katsukagi
Stylized Wood Fence 001 – Free seamless texture, 1024 x 1024, with the following maps: Diffuse Normal Displacement Roughness Ambient Occlusion Opacity
Categories: Stylized Textures • Tags: archviz, fence, pbr, stylized, Substance Designer, Wood
Stylized Wood Planks 001
by Katsukagi
Stylized Wood Planks 001 – Free seamless texture, 1024 x 1024, with the following maps: Diffuse Normal Displacement Roughness Ambient Occlusion
Categories: Hand Painted, Stylized Textures • Tags: archviz, handpainted, pbr, planks, stylized, Substance Designer, Wood
Surface Imperfection 001
by Katsukagi
Surface Imperfection 001 – Free seamless texture, 1024 x 1024, with the following maps: Diffuse Normal Displacement Roughness Ambient Occlusion
Categories: Surface Imperfections • Tags: archviz, imperfection, pbr, Substance Designer, surface, surface imperfections